But when Jeremy's mother gets sick--really sick, the kind you can't cure with antibiotics. Both parents duck out through the gateway for a quick visit to the doctor. But while they're gone, the gateways stop working. So do the communications links to their home timeline. The kids are on their own, and things are looking bad. The Lietuvans are invading. The city is besieged. The kids are doing their best to carry on business and act like everything's normal, but there's only so much you can do when cannonballs are crashing through your roof. And in the meantime, the city government has gotten suspicious, and is demanding a *full* report on how their family does business, where they get their superior merchandise, why they want all that wheat ...exactly the questions they don't want to answer.
This Book is a fascinating look at what might have been. -- Sue Davies, SF Crowsnest
The novel would have worked better if Turtledove had elected to show more personal growth for the characters as they came to terms with their exile, especially as their situation worsened. -- Steven H Silver, Steven Silver's Reviews
Alternate-history master Harry Turtledove returns with his first novel for young adults, GUNPOWDER EMPIRE (4), and fans of all ages will enjoy this departure. -- Jen Talley Exum, Romantic Times Book Club
GUNPOWDER EMPIRE doesn't stack up well against the great young-adult SF of Andre Norton or Robert Heinlein, but it's a good try and an interesting bit of alternate history. -- BooksForABuck